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Game-Based Learning in STEM

Game-Based Learning in STEM is a workshop that offers a wonderful overview of the key ideas driving the application of games and their design to teaching and learning, within the domains of pedagogy, implementation, and assessment.

An overview of key ideas driving the application of games and their design within the domains of pedagogy, implementation, and assessment.

Denis Kogan and Greg Heath are Instructional science coach and computer science education manager for D75.


THE CONFERENCE

2021

Hudson High School of Learning Technologies

ADDRESS

351 West 18th St

New York, NY 10011

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